Series of modeling workflows for movie and game
The goal of this project was to design and build a believable weapons with real-world construction logic, suitable for use in both cinematic shots and real-time environments.
The EMP gun was designed for a human resistance operating in a near-future conflict against autonomous machines. It features an EMP-based weapon system intended specifically to disable robotic targets rather than engage in conventional firepower. The design is grounded in modern military engineering, prioritizing crew protection, mobility in damaged environments, and tactical flexibility. The model was created as a story-driven, production-ready asset prepared for animation and further use in film or games.
To support animation tests and cinematic shots, the vehicle was equipped with a custom rig focused on suspension, steering and wheel constraints.