Website last update : November 24 2016 22:45:07.

Latest works

Latest from the web
Visualizations
Latest from the web
3D modeling
Latest from the web
Game Art
Latest from the web
Exhibition design
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Skills

What I do

It's worth to mention that my interest in 3d CG is not only focused on visualizations.In my spare time often I worked on computer games modifications for many titles like: Medal of Honor:AA, Armed Assault, Unreal Tournamet games based, and Half-Life. For those games I often modify low poly characters, weapons, sounds, game levels, locations, sfx, and sometimes game logic

3D Software skills
Maya
3ds Max
Mental Ray
VRay
Blender
Archicad
AutoCAD
Zbrush
3D Skills
Exhibition stand design
3D modeling
Rendering
CG Lighting
Game dev.
Animation
2D Software skills
Photoshop
Corel
Toxic
2D Skills
Texture Creation
Branding, Identity & graphics
Vector Graphics
Sketching
Compositing
Computer Languages
HTML
CSS
PHP
MEL
Other Skills
Wood-crafting / Carpentry
Exhibition Stand Build up
Sculpting
Painting
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at the Beginning was the PIXEL

Professional Overview

My CG education seems to be a never-ending process for me. I am self-taught when it comes to 3D, but I have strong foundation gained from National Comprehensive School Of Art where beside of traditional art I was introduced into CG design. Today, I focus my attention to modeling, animation and rendering which are my specialization targets. I’ve been working in the CG industry from 2003.


For the first 6 years immediately after graduating School of Art with specialization in Art of exhibiting I was working on complex booth projects starting from idea, through design and visualization to implementation. Besides leading own projects I was supporting and developing small designers groups. All together I was involved in over 350 projects for various companies as a worker and self employed.

I've learned to pay attention to details and dimensions, because most often my visualizations where foundation for technical drawings also prepared by me. As a rule of thumb, visualization is prepared at the end of the project to present to the client complete booth and it's overall look. Nevertheless, in the art of exhibiting most of the time clients want to see result at the beginning, as it is hard for the clients to imagine entire design only from concept drawings ) so I've got used to making precised models and accurate visualizations ( not photorealistic but possible reflecting the overall look of the built stand ) at the initial phase of the project in a short time, sometimes even with the client sitting next to me giving feedback and actively supporting creation process.

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Honors and awards

As artists, we do the work that we do. Receiving an award or not receiving an award in no way diminishes one's talent or value.

Phylicia Rashad

2012

Acanthus AureusAcanthus Aureus - Poznań International Fairs

For the design of exhibition stand most conducive to the company's marketing strategy ( POLEKO 2012 )

2006

Acanthus AureusAcanthus Aureus - Poznań International Fairs

For the design of exhibition stand most conducive to the company's marketing strategy ( POLEKO 2006 )

2006

Acanthus AureusAcanthus Aureus - Poznań International Fairs

For the design of exhibition stand most conducive to the company's marketing strategy ( TOUR SALON 2006 )

2006

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The most professional exhibition stand

Journalists and MT Poland ( EuroGastro - X Międzynarodowych Targów Gastronomiczno-Hotelarskich )

In the contest of Journalists and MT Poland the most professional exhibition stand

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Portfolio

Visualizations

In my work I'm doing my best to achieve photo-realistic results, which for me is a good starting point for non-realistic modifications.

In this section you will find only a part of selected visualizations. Most of them are strictly "architectural". Remaining part can be found in the Exhibition booths where the visualization was a phase of design process.

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3D modeling

Icluded 3d models in this section are only a small part... rest of it you can find in every exhibition booth, visualizations and Game Art that i have made.

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Animations

Modeling / Rendering / Composite / Animation / Scenario

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Game Art

Icluded 3d models in this section are only a small part... rest of it you can find in every exhibition booth, visualizations and Game Art that i have made.

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Exhibition stand design and visualizations

This section includes only selected part of over 300 booths that have been made from idea to implementation by myself and few of the projects are just visualization made by me as a subcontractor,

"to protect interest of my employers all brands from project were erased"

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Identity & graphics

From time to time, for fun or money, I'm involved in creation / restyle of some brands, some of them you can find below

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Contact info

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